Short Answer

Zhu Bajie has two Chapter 4 fights around Webbed Hollow, Hut of Immortality. Burst the first duel with spells, then treat the second encounter as a phase fight: aggressive in the first part, defensive in the tar-pit forms, and ready to run from rhino charges or jump the catfish shockwave.

Route And Unlock Context

The first fight happens at Hut of Immortality in Webbed Hollow. After you win, rest and continue opposite the first encounter route, squeeze through the narrow path, and move into the nearby tar pit for the second fight.

This is required progression. The second fight is the one that tends to punish players because it changes the pace from a straightforward duel into a form-shifting arena check. Rewards include Will from the first fight and, after the second, Jade Moon Rabbit plus armor material.

Fight Plan

For the first fight, spend damage confidently. Zhu Bajie is direct enough that Immobilize, A Pluck of Many, Cloud Step, a Spirit, and a transformation can end the duel before it becomes messy. Save at least some healing for the route after, but do not drag the fight out unnecessarily.

For the second fight, separate the phases mentally. The first part resembles the earlier duel and rewards pressure. Push through it with controlled spell use. When the fight shifts into heavier beast-form patterns, slow down. Wait for the end of combos, especially moments where he topples or lies down in boar form, then punish.

The rhino charge is a spacing check. Run backward first to read the charge and clones, then dodge. The catfish slam is easier to jump than to panic-roll if you are positioned to see the shockwave.

Moves To Respect

  • First duel pressure: do not overrespect it. Control spells can end it quickly.
  • Second fight phase shift: reset your rhythm; the later form attacks are more punish-window based.
  • Rhino charge with clones: create distance before dodging so the lanes are readable.
  • Catfish slam shockwave: jump the wave when possible, then punish after landing.

Keep Immobilize for stopping pressure in both fights. A Pluck of Many is strongest in the first fight or early second-fight phase, before the arena becomes more about avoiding large form attacks. Cloud Step is a good emergency reset if the tar pit camera gets awkward.

Use a Spirit with quick stagger rather than a long animation. You want damage during knockdowns, not while Zhu Bajie is beginning another form change.

Common Mistakes

  • Treating the second fight like the first and staying aggressive through every form.
  • Rolling the rhino charge too early instead of running back to read the lanes.
  • Trying to dodge the catfish shockwave on reaction when a jump would be cleaner.
  • Spending every cooldown in the first duel and entering the second route sequence low.

Quality Check Before You Move On

You are ready to continue when both Zhu Bajie encounters are done, Jade Moon Rabbit is collected, and you can explain which attacks in the second fight are dodged, jumped, or punished after a topple.

FAQ

How many Zhu Bajie fights are in Chapter 4?

There are two around Hut of Immortality: the first duel and a later tar-pit encounter.

What changes in the second fight?

The second fight adds heavier form pressure, including rhino charge patterns and a catfish slam shockwave.

Should I save spells?

Use spells to shorten the first fight and the first part of the second, but keep enough resources to survive the later form attacks.

Sources

  • How to Beat Zhu Bajie guide

    Hut of Immortality route, second tar-pit encounter, phase differences, rhino charge, catfish slam, and reward details for Zhu Bajie.